ALBIN VIKSTRÖM
Level Designer
Collaborative
Full game experiences made at The Game Assembly working tightly together with
Programmers, Game Artists & Procedural Artist
These games run on several game engines including ones that we as a group construct from scratch.
Top-down Action RPG
Mobile Puzzle Game
Disconnec-dead
First-Person Zombie Shooter
Endless Runner
Top-down Adventure
2,5D Platformer
Other Works
A quick tour through various projects that I have done
“Streaming Worlds”
Focus: World Streaming, Level Design
“Resident Evil”
Focus: Composition, Level Design, Set Dressing
“The Bridge”
Focus: Composition
“My First Level”
Focus: Environment Building with Meshes
“The Spaceship”
Focus: Blender Asset Creation
“The Sniper”
Focus: Blender Asset Creation, Composition
“Graphics Exam”
Focus: Blender Asset Creation and Blockout