ALBIN VIKSTRÖM

Level Designer


Collaborative



Full game experiences made at The Game Assembly working tightly together with

Programmers, Game Artists & Procedural Artist

These games run on several game engines including ones that we as a group construct from scratch.

Top-down Action RPG

Mobile Puzzle Game

Disconnec-dead

First-Person Zombie Shooter

Endless Runner

Top-down Adventure

2,5D Platformer

Other Works



A quick tour through various projects that I have done

“Streaming Worlds”

Focus: World Streaming, Level Design

“Resident Evil”

Focus: Composition, Level Design, Set Dressing

“The Bridge”

Focus: Composition

“My First Level”

Focus: Environment Building with Meshes

“The Spaceship”

Focus: Blender Asset Creation

“The Sniper”

Focus: Blender Asset Creation, Composition

“Graphics Exam”

Focus: Blender Asset Creation and Blockout